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(UIST '20) HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism

Haptic simulation of hand tools like wrenches, pliers, scissors and syringes are beneficial for finely detailed skill training in VR, but designing for numerous hand tools usually requires an expert-level knowledge of specific mechanism and protocol. …

(CHI '20) Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen

The use of Virtual Reality (VR) in applications such as data analysis, artistic creation, and clinical settings requires high precision input. However, the current design of handheld controllers, where wrist rotation is the primary input approach, …